Awesome Teams:

Games for Continuous (Extreme?) Teaming

by Richard Kasperowski

 

 

 

Want an awesome team that builds great products? Great teams don’t happen by accident and they don't have to take a long time to build.  In this keynote, Richard lays out the case for Continuous (Extreme) Teaming. Session participants will join in a flight of fun learning activity-sets. These will give you a taste of team awesomeness and how to start when you go back to work.
Richard builds on the work of Jim and Michele McCarthy, Bruce Tuckman, Gamasutra, Standish Group, Peter Drucker, and Melvin Conway. His learning activity-sets are short games, using elements from improvisational theater, The Core Protocols, Extreme Programming, and more.
 
Who should attend? Anyone who wants to create a great team and build great products. You’ll leave having embodied the essential elements of accelerated continuous team-building and awesomeness maintenance.
 
For those who want to get the most out of the session and activities, Richard suggests that you get a copy of his book, The Core Protocols: A Guide to Greatness, read with a marker pen, and come with questions about who, when, and where to use a protocol.